E1M5: Temple of D'Sparil (Heretic Treasure Chest)

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Heretic Treasure Chest maps
Episode 1
Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.

E1M5: Temple of D'Sparil is the fifth map of episode 1 of Heretic Treasure Chest. It was designed by Ler and uses the music track "Atcoty" from Heretic, created by Kevin Schilder.

Walkthrough[edit]

Map of Temple of D'Sparil
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Kill the fire gargoyles in front of you then collect the Bag of Holding and open the south door to find an Ethereal Crossbow and arrows. Head west down the hall to a gray door guarded by (depending on skill level) fire gargoyles, nitrogolems or ophidians then open the door to enter a room with a Dragon Claw guarded by sabreclaws and other enemies; bars will rise behind you to trap you inside the room. Collect the yellow key by the north wall, which will reveal a switch in front of you and undead warriors to the east and west. Kill the enemies then press the switch, which will lower the bars and allow you to escape.

Return to the main hall and head east, past some monsters that have been released, to a gold door between two yellow key gizmos. Open the door and head up the steps to a chamber with undead warrior ghosts, fire gargoyles and ophidians who are guarding a switch - cross the room, kill one or two weredragons that appear then press the switch and return to the main hall, heading south into a green room with a Silver Shield and a Tome of Power guarded by two nitrogolems. Go up the steps and open the exit door to find a switch; when you approach the switch you will be teleported into a small room with several monsters, including an iron lich. Kill the enemies then press the switch behind the lich to finish the level.

Other points of interest[edit]

There is a teleporter in the exit room which can only be accessed in deathmatch, and teleports players back to the starting room.

Secrets[edit]

  1. At the west side of the starting room, press on the small pillar to open up a compartment with a Shadowsphere. Note that you can only open this compartment once, so if you decide not to enter this secret when it closes, it is not possible to open it again. (sector 48)
  2. At the east side of the starting room, press on the small pillar to open up a compartment with a Tome of Power. Note that you can only open this compartment once, so if you decide not to enter this secret when it closes, it is not possible to open it again. (sector 106)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
SM speed
SM max
BP speed
BP max
NM speed
NM 100S
Tyson
Pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 149)
  2. facing south. (thing 236)
  3. facing west. (thing 242)
  4. facing east. (thing 243)

Statistics[edit]

Map data[edit]

Things 252
Vertices 818*
Linedefs 774
Sidedefs 1205
Sectors 132
* The vertex count without the effect of node building is 670.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]