E1M5 (Heroes)

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Heroes maps
Episode 1
Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 4

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.
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E1M5 is the fifth map of the first episode of Heroes. It was originally designed by Ben Morris (Warbaby) as WARBABY.WAD E2M1 (TECH.WAD), then slightly modified by Albert Dewey for the compilation.


Map of E1M5
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The door west of the start leads to a room with a shotgun. This room has a secret door on its south wall leading to a box of shotgun shells. Although the box can be picked up, the floor is too high for the room to be entered, thus it is not possible to get credit for this secret. (sector 9)
  2. In the south-west is an area with four floors containing imps that slowly rise and fall. There is a secret room at the top of the second one from the west leading to a lost soul, an armor, a medikit, and two boxes of bullets. On multiplayer there is also a soul sphere. (sector 84)
  3. In the nukage maze near the blue key is a chainsaw. Approaching it opens up a nearby room with a switch. Press the switch, then head south and towards the western side of the rectangular structure. Press the 'Poison' sign here - a lift lowers, allowing access to a stimpack, 8 shotgun shells, a megaarmor, an imp and (not on easy skill) a demon. (sector 134)
  4. Pressing the switch mentioned in #3 reveals a room with an energy cell pack at the top of #3. (sector 141)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 267)
  2. facing north. (thing 268)
  3. facing north. (thing 269)
  4. facing north. (thing 273)
  5. facing north. (thing 281)
  6. facing west. (thing 298)


Map data[edit]

Things 299
Vertices 1222*
Linedefs 1257
Sidedefs 1767
Sectors 229
* The vertex count without the effect of node building is 1039.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]