E1M5 (Nuke Mine)
From DoomWiki.org
Nuke Mine maps |
---|
E1M5 is the fifth map of Nuke Mine. It was designed by Jason Hargreaves.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the south part of the map, there is a blood pit with two switches. Make sure to flip the north one first, then the south, riding the lift up, because there is no other way out of the damaging pit. After flipping the north switch, return to the starting point to find the door behind your starting point open, with another switch over a blood pit. Flip it, then go to where the exit is to find a BFG9000, energy cell packs, and a backpack. (sector 2)
- The switch next to the red key reveals a new compartment near the exit, which contains a medikit as well as health and armor bonuses. (sector 80)
Entering #2 causes a wall (sector 53) to lower, revealing a room with two spectres. The linedef action is 37 - W1 Floor Lower to Lowest Floor (changes texture), which causes the wall to inherit the sector effect of the adjacent sector, in this case Effect 9 - Secret. As a result, it is possible to get 150% secrets on this map.
Bugs[edit]
Walking towards the exit causes a wall to raise, and this wall is lowered by pressing a switch in the south of the level. The switch only works once, so if it is pressed before the wall has been raised, approaching the exit will cause the exit to be blocked off permanently, making the level impossible to complete.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 3:16.17 | Serge Marudov (Never_Again) | 2009-08-25 | nukemine_na.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 9, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 118)
- facing west. (thing 119)
- facing west. (thing 120)
- facing west. (thing 121)
Statistics[edit]
Map data[edit]
Things | 140 |
Vertices | 636* |
Linedefs | 708 |
Sidedefs | 1006 |
Sectors | 96 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|