E1M5 (Nuke Mine)

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Nuke Mine maps
This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.

E1M5 is the fifth map of Nuke Mine. It was designed by Jason Hargreaves.

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Walkthrough[edit]

Map of E1M5
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the south part of the map, there is a blood pit with two switches. Make sure to flip the north one first, then the south, riding the lift up, because there is no other way out of the damaging pit. After flipping the north switch, return to the starting point to find the door behind your starting point open, with another switch over a blood pit. Flip it, then go to where the exit is to find a BFG9000, energy cell packs, and a backpack. (sector 2)
  2. The switch next to the red key reveals a new compartment near the exit, which contains a medikit as well as health and armor bonuses. (sector 80)

Entering #2 causes a wall (sector 53) to lower, revealing a room with two spectres. The linedef action is 37 - W1 Floor Lower to Lowest Floor (changes texture), which causes the wall to inherit the sector effect of the adjacent sector, in this case Effect 9 - Secret. As a result, it is possible to get 150% secrets on this map.

Bugs[edit]

Walking towards the exit causes a wall to raise, and this wall is lowered by pressing a switch in the south of the level. The switch only works once, so if it is pressed before the wall has been raised, approaching the exit will cause the exit to be blocked off permanently, making the level impossible to complete.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:16.17 Serge Marudov (Never_Again) 2009-08-25 nukemine_na.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 9, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 118)
  2. facing west. (thing 119)
  3. facing west. (thing 120)
  4. facing west. (thing 121)

Statistics[edit]

Map data[edit]

Things 140
Vertices 636*
Linedefs 708
Sidedefs 1006
Sectors 96
* The vertex count without the effect of node building is 567.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]