E1M6: Army Of Me (Debut)

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Debut maps
This level occupies the map slot E1M6. For other maps which occupy this slot, see Category:E1M6.
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E1M6: Army Of Me is the sixth map of Debut. It was designed by Tony Sideris.

Walkthrough[edit]

Map of Army Of Me
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting hall, go to the east side of the northeast column and use the switch. Run to the west alcove that lowers to get a box of shotgun shells. (sector 48)
  2. The same switch lowers an alcove behind you to get a box of ammo. (sector 49)
  3. In the southwest room, take the lift up and use the blue wall to the west to get a box of rockets. (sector 170)
  4. Use the red key switch, then head back around to the south and into the middle room to the north to get boxes of rockets, a plasma gun, and a soul sphere. (sector 255)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 9, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 185)
  2. facing north. (thing 186)
  3. facing north. (thing 187)
  4. facing south. (thing 188)

Statistics[edit]

Map data[edit]

Things 207
Vertices 1685*
Linedefs 1637
Sidedefs 2220
Sectors 257
* The vertex count without the effect of node building is 1333.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]