E1M6: Technician's Nightmare (Mapgame)

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Mapgame maps
This level occupies the map slot E1M6. For other maps which occupy this slot, see Category:E1M6.
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E1M6: Technician's Nightmare is the sixth map of Mapgame. It was designed by Fletcher`.

Walkthrough[edit]

Map of Technician's Nightmare
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the maze south of the start, find an area with four pillars and use the blinking one. Head east and down to get health and armor bonuses. (sector 312)
  2. In the maze south of the start, head to the west side and look for a wall that has white on it. Open it to find a backpack. (sector 130)
  3. In the blue key area, shoot the vent to the northeast to find a passage to a blue door. (sector 195)
  4. Open the wall where the yellow key is to get a rocket launcher. (sector 94)
  5. At the south end where two vats are, shoot the switch on the north wall between them. This reveals a passage nearby which becomes stairs to the vats. Head up there and get the blur artifact on the right vat. (sector 110)
  6. Climb the steps to the red key, then use the southeast wall which has a dark arrow pointing to it. Open the next wall to get armor bonuses. (sector 170)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:10.94 Graim 2009-08-16 mapgame_graim.zip
NM speed
UV max 3:58.63 Vladimir Monakhov (skepticist) 2009-07-11 mapgame_lmps.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 9, 2021.

Statistics[edit]

Map data[edit]

Things 314
Vertices 2641*
Linedefs 2633
Sidedefs 4262
Sectors 366
* The vertex count without the effect of node building is 2073.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]