E1M6: Toxic Treatment Plant (2002 A Doom Odyssey)
From DoomWiki.org
2002 A Doom Odyssey maps |
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Deep into the Code
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The Road to Eternity |
The Evil Unleashed |
The Search for Stephanie (original) Torment Ultima (10th ed.) |
Bonus ZDoom levels |
This level occupies the map slot E1M6. For other maps which occupy this slot, see Category:E1M6.
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E1M6: Toxic Treatment Plant is the sixth map in the Deep into the Code episode of 2002 A Doom Odyssey. It was designed by Kristian Aro (Nebula) and uses the music track "Rock it!, Cock it!" by Paul Corfiatis. In the 10th anniversary edition some geometry changes were made but the things population remained the same, apart from two added floor lamps at the exit switch.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Along the way to the blue key room, there will be a side room southwest of it, which has the switch to open the big green door leading into the blue key room. In this same room, use the crate to lower it, revealing another switch. After you flip this switch, go back all the way to the southernmost room which has the rocket launcher on the ledge. Open the door and use the lift to go up, then enter the hall on the east. Flip the next switch for the next lift up, and at the top you will be able to get a megaarmor, stimpacks, and boxes of rockets. (sector 294)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | 2:36.29 | Kyle McAwesome | 2011-07-10 | a1d6-236.zip | |
NM speed | 4:51.77 | vdgg | 2020-03-24 | a1d6n451.zip | |
UV max | 3:58.20 | Kyle McAwesome | 2014-08-31 | a1d6-358.zip | |
NM 100S | 7:05.46 | DidierTranber | 2011-07-22 | a1d6s705.zip | |
UV -fast | 5:01.54 | Ricardo Bischoff (Rizera) | 2011-07-04 | a1d6f501.zip | |
UV -respawn | |||||
UV Tyson | 17:57.77 | Kyle McAwesome | 2011-08-05 | a1d6t1757.zip | |
UV pacifist | |||||
NoMo | 2:02.69 | Matt Powell (cannonball) | 2011-09-25 | a1d6o202.zip |
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing south-east. (thing 315)
- facing north-east. (thing 316)
- facing east. (thing 317)
- facing west. (thing 318)
- facing south-west. (thing 319)
- facing west. (thing 320)
- facing north. (thing 321)
- facing south. (thing 322)
- facing north. (thing 323)
- facing south. (thing 324)
Statistics[edit]
Map data[edit]
Original ed.:
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10th ann.ed.:
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Things[edit]
This level contains the following numbers of things per skill level:
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