E1M6 (BOBKDV2)
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BOBKDV2 maps |
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E1M6 is the sixth map of BOBKDV2. It was designed by Bob Carter. It was later adapted into E3M3 of The Lost Episodes of Doom.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
A zombieman (thing 97) is stuck inside the crates at the start of the level, so cannot be killed, thus the maximum achievable kills percentage is 98% on easy skill and 99% on medium and hard skills.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant. Due to the zombieman bug outlined above, 99% kills is acceptable for UV max and its derivative categories.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 8, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing east. (thing 218)
- facing east. (thing 219)
- facing east. (thing 220)
- facing east. (thing 221)
- facing east. (thing 222)
Statistics[edit]
Map data[edit]
Things | 293 |
Vertices | 996* |
Linedefs | 1008 |
Sidedefs | 1369 |
Sectors | 174 |
Things[edit]
This level contains the following numbers of things per skill level:
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