E1M6 (Extremal Doom)

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Extremal Doom maps
Military
Extremal

M1 M2 M3 M4 M5 M6 M7 M8 M9

Darkness

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M6. For other maps which occupy this slot, see Category:E1M6.
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E1M6 is the sixth map in episode Military of Extremal Doom. It was designed by Mikle Ilyin.

Walkthrough[edit]

Map of E1M6
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Jump to the central fountain to get a soul sphere. (sector 0)
  2. In the west area, press the switch behind the red bars to raise the bridge to the south. Take it and the lift, then head east to the steps. Open the east wall where the steps are to get a plasma gun and an energy cell pack. (sector 104)
  3. In the west area, head to the north hall where the crushers are. Press the lion switch to get boxes of rockets and a rocket launcher to the north. (sector 147)
  4. Head east from Secret #3 and into the nukage to the right, stepping on the triangle to trigger a lift. Take it up to find a rocket guarded by a baron of Hell. (sector 169)

Bugs[edit]

An imp (Thing 132) in the southwest has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:20.51 Graham Burgess (Grazza) 2006-02-12 extrlmps.zip
NM speed
UV max 7:30.46 Tomas Kollar (DeDo) 2006-04-30 extrlmps.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 28)
  2. facing south-east. (thing 29)
  3. facing south. (thing 30)
  4. facing south-east. (thing 31)
  5. facing north. (thing 32)

Statistics[edit]

Map data[edit]

Things 229
Vertices 1119*
Linedefs 976
Sidedefs 1490
Sectors 203
* The vertex count without the effect of node building is 769.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]