E1M7: Blackened (The Beginning of the End (part 1))

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The Beginning of the End (part 1) maps
Episode 1
Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
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E1M7: Blackened is the seventh map in the first episode of The Beginning of the End (part 1). It was designed by Emil Brundage (NaturalTvventy) and uses the music track "".

Walkthrough[edit]

Map of Blackened
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Take the lift near the start up. Lower the wall to the east and open another wall to get a berserk pack and an invulnerability. (sector 51)
  2. Open the next wall to the east to get a plasma gun. (sector 52)
  3. Take the west path in the big field until you reach a door. Open it, then open the south wall to get a backpack. (sector 56)
  4. Open the blue door and open the east wall to get a computer area map, a green armor, a stimpack, and a medikit. (sector 84)
  5. Grabbing the red key removes the wall behind it. Open the north wall here to get a rocket launcher and boxes of rockets. (sector 87)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:14.83 DidierTranber 2011-03-07 end117-414.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 13, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south-east. (thing 176)
  2. facing north. (thing 177)
  3. facing east. (thing 178)
  4. facing south-west. (thing 179)
  5. facing north-east. (thing 180)
  6. facing north-west. (thing 183)

Statistics[edit]

Map data[edit]

Things 212
Vertices 760*
Linedefs 742
Sidedefs 984
Sectors 95
* The vertex count without the effect of node building is 662.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]