E1M7: Death Awaits (Dawn of the Dead)

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Dawn of the Dead maps
This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
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E1M7: Death Awaits is the seventh map of Dawn of the Dead. It was designed by Jan Van der Veken and uses the music track "Sinister," composed for Doom by Robert Prince.


Map of Death Awaits
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the wooden room with the pentagram at the southeast end of the map, use the lion switch to remove the open the areas around you, then head for the southwest corner. Use the green torch, then head south into the next room and quickly head west to the alcove with the plasma gun. (sector 122)
  2. In the blue skull key room, the lion switch above the key will remove the bars. If you press on the blue torch in the room, the lion switch changes to a satyr switch. Using this switch reveals a teleporter in the room, which takes you to a room on the right side of the map. Drop down to get a soul sphere. (sector 185)
  3. Drop down at the start and look to the right for a dead marine corpse. Open the wall where the corpse is to find a box of rockets and a rocket launcher. (sector 225)
  4. Turn around at the start and open the door for a chainsaw. (sector 335)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 4)
  2. facing north. (thing 5)
  3. facing north. (thing 6)
  4. facing north. (thing 7)


Map data[edit]

Things 432
Vertices 2584*
Linedefs 2700
Sidedefs 3822
Sectors 529
* The vertex count without the effect of node building is 2183.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]