E1M7: Mainstay (Deathless)

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Deathless maps
Lifeless
Ruthless

M1 M2 M3 M4 M5 M6 M7 M8 M9

Deathless

M1 M2 M3 M4 M5 M6 M7 M8 M9

Griefless

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
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E1M7: Mainstay is the seventh map in the Lifeless episode of Deathless. It was designed by James Paddock (Jimmy), and the par time defined in MAPINFO is 3:00.

Walkthrough[edit]

Map of Mainstay
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the southwest ledge, jump northeast to a ledge with imps on it, then make a jump to the south to reach a ledge with a medikit and a megaarmor. An easier way to reach this secret is to raise the bridge to the exit, then jump down from there on the west side. (sector 156)
  2. Head to the southeast teleporter and use the poison sign for another teleporter. In the area you teleport to, head southwest and jump all the way to the platform with the shotgun guy and partial invisibility. (sector 165)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 311
Vertices 862*
Linedefs 971
Sidedefs 1323
Sectors 170
* The vertex count without the effect of node building is 790.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]