E1M7: Psychic Research (NJ Doom)

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NJ Doom maps
Come out fighting
Blood, Guts 'n' Gory

M1 M2 M3 M4 M5 M6 M7 M8 M9

Oh Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
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E1M7: Psychic Research is the seventh map in the Come out fighting episode of NJ Doom. It was designed by Nigel Rowand (Enjay).


Map of Psychic Research
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the south-east is a room with a large arrow on the floor. Pressing the switch in this room opens up three doors to the west and one to the south. There is a secret door in the area to the south (marked with a red texture on the bottom of the wall) leading to a zombieman and a soul sphere. Approaching these lowers you to a room with ten armor bonuses and an invulnerability. There is also a teleporter back to the arrow room. (sector 237)
  2. In the final area are four sections of floor that raise and lower repeatedly. The southern two lead to an area with a medikit, an energy cell pack, and a berserk. Approaching the energy cell pack opens up a room with 1-3 shotgun guys and a staircase back to normal territory. (sector 133)
  3. The northern sections of raising and lowering floor in the final area lead to a medikit, an imp (two on medium and hard skills, and a staircase back to normal territory. (sector 207)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 69)
  2. facing south. (thing 70)
  3. facing west. (thing 431)
  4. facing west. (thing 432)
  5. facing north. (thing 433)
  6. facing west. (thing 434)


Map data[edit]

Things 451
Vertices 1258*
Linedefs 1268
Sidedefs 1810
Sectors 267
* The vertex count without the effect of node building is 1029.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]