E1M7: The Circuits Have Fears (Mapgame)

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Mapgame maps
This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
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E1M7: The Circuits Have Fears is the seventh map of Mapgame. It was designed by Fletcher`.

Walkthrough[edit]

Map of The Circuits Have Fears
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door at the start and head west to a misaligned wall. Pressing it will reveal a switch (sector 84) which will let you grab a green armor further to the west.
  2. Head east of the first area into the room with the flare gun. Press on the wall with blood on it to the west to find a passage to a blur artifact. (sector 62)
  3. Enter the yellow key area and immediately go through the fake part of the northern wall to find a passage (sector 260) to another green armor.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:54.00 Graim 2009-10-29 mapgame_graim.zip
NM speed
UV max 4:51.34 Vladimir Monakhov (skepticist) 2009-07-11 mapgame_lmps.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:35.74 kvothesixstring 2023-10-14 m1g7o35.zip

The data was last verified in its entirety on November 2, 2023.

Statistics[edit]

Map data[edit]

Things 274
Vertices 2346*
Linedefs 2202
Sidedefs 3610
Sectors 340
* The vertex count without the effect of node building is 1760.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]