E1M7: The Colony (Alpha Accident: Terra Nova)

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Alpha Accident: Terra Nova maps
This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
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E1M7: The Colony is the seventh map of Alpha Accident: Terra Nova. It was designed by Eugene Guschin (Wraith777) and uses the music track "". The par time defined in ZMAPINFO is 3:00.

Walkthrough[edit]

Map of The Colony
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head west from the blue key and south. In the next room, head south to the dead end, then head back and northwest into the red area. Use the switch, then head back to the dead end and you can head further south. Enter the dark area with vines and open the wall with brown vines to find two backpacks. (sector 136)
  2. Go across the starting bridge and enter the building to the south (via the door on its west side). Use the switch at the northeast end to lower the southeast lift. Ride it up and jump northwest to the green armor. Open the section of wall to the east of it to access a switch on the east wall. Use it and quickly leave the building and go to the lowering platform with backpacks. Once on it, press on the west wall and hug it to access a secret building with a box of shotgun shells, a computer area map, an energy cell, a medikit, and a teleporter to the northwest end of the map. (sector 314)
  3. In the building at the south end, east of the passage with crushers, make your way to the east side, then head to the south end and run east to the southeast side. From here, head north and west and press on the pentagram, which will open a door north and east of here. The teleporter behind the door leads to the southeast building. (sector 557)
  4. In the northwest building, get to the northwest corner and open the wall near the small fence to find a hidden switch. Flip it and head east from there to a lowering block, then head up to get a secret path to a teleporter leading to a building at the southeast end. (sector 786)
  5. Go to the entrance to the crushers and go to the third crusher. Open the west wall and follow the corridor to find a medikit and a megaarmor. (sector 823)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing south. (thing 1371)
  2. facing north. (thing 1372)
  3. facing south. (thing 1373)
  4. facing east. (thing 1374)
  5. facing north. (thing 1375)
  6. facing north. (thing 1376)
  7. facing north. (thing 1377)
  8. facing south. (thing 1378)
  9. facing north. (thing 1379)
  10. facing north. (thing 1380)
  11. facing north. (thing 1381)
  12. facing east. (thing 1382)

Statistics[edit]

Map data[edit]

Things 1447
Vertices 6323*
Linedefs 6083
Sidedefs 8612
Sectors 883
* The vertex count without the effect of node building is 5135.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]