E1M7 (ASDoom)

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ASDoom maps
This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
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E1M7 is the seventh map of ASDoom. It was designed by Andy Sheppard.


Map of E1M7
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The passage that leads to the red key room has two secret doors en route. The first, which requires the red key, leads to a soul sphere and an energy cell pack, the second, which requires the blue key, leads to two imps (medium and hard skills only), a megaarmor and a soul sphere. (sector 71)
  2. In the south of the level is a room with four cages containing imps. To the south of this room is a section of green wall which is a secret door leading to a room with a medikit, a computer map, a box of bullets, a box of shotgun shells, and two imps (medium and hard skills only). From here there is a passage leading to one of the cages, in which resides a BFG9000. (sector 172)
  3. See #1. (sector 176)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 16, 2018.


Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 127)
  2. facing south-east. (thing 128)
  3. facing north-east. (thing 129)
  4. facing south-east. (thing 196)
  5. facing north-east. (thing 197)


Map data[edit]

Things 198
Vertices 1192*
Linedefs 985
Sidedefs 1578
Sectors 189
* The vertex count without the effect of node building is 877.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]