This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
E1M7 is the seventh map of The Apocalypse Project. It was designed by Daniel Hornbaker.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The blue key room counts as a secret and is impossible to miss. (sector 70)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 8, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 325.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
1
|
Imp |
8
|
Spiderdemon |
1 |
1 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
12
|
Box of shotgun shells |
12
|
Rocket |
12
|
Box of rockets |
12
|
Energy cell |
12
|
Energy cell pack |
12
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
12
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
108
|
Health bonus |
120
|
Supercharge |
1
|
Backpack |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]