E1M8: Big Boss Blood Salad (Shotgun Symphony)

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Shotgun Symphony maps
This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.
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E1M8: Big Boss Blood Salad is the eighth and final map of Shotgun Symphony. It was designed by Steve Duff.

Walkthrough[edit]

Map of Big Boss Blood Salad
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the south area with blood, head to the south end and up the steps to the west. At the top, open a wall to the east and open another wall there to find a medikit and boxes of ammo. (sector 183)
  2. In the area north of the center room, head up the steps to the west and up the steps south of there. Open the marble wall with vines to get a megaarmor. (sector 165)
  3. In the northernmost part of the same area, hit the switch, then head to the south part of the room to the boxes of rockets. After doing this, backtrack and quickly run to the west wall which has lowered. Ride it up and open the wall, then follow the steps to a pillar which has a soul sphere. (sector 287)
  4. Ride the pillar at Secret #3 to the top and hop out to the east, where a wall further east will lower. Open the wall there then head up the steps to a backpack. (sector 299)
  5. At the long bridge over nukage, flip the first switch and as the walls rise up, go a bit north and jump west. Lower the wall with the skull to find a megaarmor. (sector 487)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 618
Vertices 5436*
Linedefs 5221
Sidedefs 8710
Sectors 884
* The vertex count without the effect of node building is 4456.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]