E1M8: Collider Control (Return to Hadron)

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Return to Hadron maps
Ep.1: Return to Hadron
Ep.2: New Clothes

M1 M2 M3 M4 M5 M6 M7 M8 M9

Ep.3: Swansong

M1 M2 M3 M4 M5 M6 M7 M8 M9

Ep.4: Colour Me Damned

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.

E1M8: Collider Control is the eighth and final map of the first episode in Return to Hadron. It was designed by Matt Powell (cannonball) (original episode) or "Fallen Sun" by James Paddock (Jimmy) (Ultimate edition). In the Ultimate edition this level received significant changes in both geometry and things population.

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Walkthrough[edit]

Map of Collider Control (original)
Map of Collider Control (Ultimate)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the big hall where the weapons are, go to the right side where two boxes of rockets and a medikit are. Use the terminal here to reveal numerous supplies. (sector 28)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things[edit]

This level contains the following numbers of things per skill level:

Original ep.:

Ultimate ed.:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]