E1M8: Demon Pit (NJ Doom)

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NJ Doom maps
Come out fighting
Blood, Guts 'n' Gory

M1 M2 M3 M4 M5 M6 M7 M8 M9

Oh Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.
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E1M8: Demon Pit is the eighth and final map in the Come out fighting episode of NJ Doom. It was designed by Nigel Rowand (Enjay).

Walkthrough[edit]

Map of Demon Pit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After going through the first teleporter, head down the eastern staircase. In the room with the switch, press either part of the northern wall. It opens, revealing a plasma rifle, two energy cell packs, and a soul sphere. (sector 116)
  2. Near the door opened up by the switch near #1, there is a secret door to the east (marked with a different texture to the other outdoor walls) leading to four boxes of bullets, three imps and an invulnerability. (sector 139)

Four other sectors are marked as secret (sectors 17, 40, 82, and 85) but have no sidedefs, thus are inaccessible, making 33% the maximum obtainable secret percentage.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:14.40 Matt Powell (cannonball) 2012-03-07 n1j8-153.zip
NM 100S
UV -fast 2:18.09 Trevor Cheng (Daiyu Xiaoxiang) 2012-03-09 n1j8f218.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 102)
  2. facing north-east. (thing 103)
  3. facing south. (thing 104)
  4. facing north-east. (thing 105)
  5. facing north. (thing 106)
  6. facing north-west. (thing 107)

Statistics[edit]

Map data[edit]

Things 206
Vertices 532*
Linedefs 636
Sidedefs 876
Sectors 158
* The vertex count without the effect of node building is 487.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]