E1M8: E2M8 - Gomorrah (Switcheroom)

From DoomWiki.org

Switcheroom maps
Knee-Deep in the Dead
The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

Inferno

M1 M2 M3 M4 M5 M6 M7 M8 M9

Thy Flesh Consumed

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.

E1M8: E2M8 - Gomorrah is the eighth and final map in the first episode of Switcheroom. It was designed by Travers Dunne (traversd) and is based on the layout of E2M8: Tower of Babel. The par time defined in MAPINFO is 30 seconds.

Walkthrough[edit]

Map of E2M8 - Gomorrah
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Head straight forward to a brightly-lit hole and drop down it to land in the central arena, which is guarded by imps and spectres, then enter the middle chamber to lower a block and reveal two or three barons of Hell. Kill all the barons to lower the north wall, step through it to get the red keycard then use the lift here to get back to the surface. Head north across a bridge and open the red door on the other side, then step through it to land in a pit with numerous monsters. The level will automatically end when your health reaches 1%.

Other points of interest[edit]

Secrets[edit]

  1. Head to the westernmost pillar and enter its west side to get a megaarmor. (sector 12)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:18.31 AxeL 2022-01-03 s1r8p018.zip Cross-listed from Pacifist
NM speed 0:17.94 Andrea Rovenski (Cyberdemon531) 2015-04-15 s1r8n017.zip
UV max 1:59.80 Andrea Rovenski (Cyberdemon531) 2015-06-10 s1r8-159.zip
NM 100S 0:21.97 Andrea Rovenski (Cyberdemon531) 2015-04-11 s1r8s021.zip
UV -fast 2:40.80 Andrea Rovenski (Cyberdemon531) 2015-06-10 s1r8f240.zip
UV -respawn 2:44.60 Andrea Rovenski (Cyberdemon531) 2015-04-11 s1r8r244.zip
UV Tyson 5:39.03 Joca64 2015-09-05 s1r8t539.zip
UV pacifist 0:18.31 AxeL 2022-01-03 s1r8p018.zip

The data was last verified in its entirety on May 30, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 33)
  2. facing north. (thing 71)
  3. facing south. (thing 74)
  4. facing west. (thing 75)
  5. facing east. (thing 76)
  6. facing south. (thing 77)
  7. facing east. (thing 78)

Statistics[edit]

Map data[edit]

Things 149
Vertices 452*
Linedefs 502
Sidedefs 772
Sectors 72
* The vertex count without the effect of node building is 380.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]