E1M8: Enigma (No End In Sight)

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No End In Sight maps
1994 Ways To Die

The Depths of Doom

M1 M2 M3 M4 M5 M6 M7 M8 M9


M1 M2 M3 M4 M5 M6 M7 M8 M9

Blood Stained Earth

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.
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E1M8: Enigma is the eighth and final map of the 1994 Ways To Die episode of No End In Sight. It was designed by Emil Brundage (NaturalTvventy).


Map of Enigma
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the wall at the southwest corner of your starting point for a backpack. (sector 18)
  2. Open the wall at the end of Secret #1 for a rocket launcher, a box of rockets, two medikits, and a computer area map. (sector 20)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 86)
  2. facing north-east. (thing 88)
  3. facing north-west. (thing 89)
  4. facing west. (thing 90)
  5. facing south. (thing 91)
  6. facing south-east. (thing 92)
  7. facing south. (thing 93)
  8. facing north. (thing 94)


Map data[edit]

Things 104
Vertices 421*
Linedefs 433
Sidedefs 669
Sectors 93
* The vertex count without the effect of node building is 335.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]