This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.
E1M8: Kill or Be Killed is the eighth and final map of Absolutely Killed. It was designed by scwiba.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head up the hall at the start, but find a hanging body that is not a baron of Hell body and use it. This lowers the south wall with ammo clips, a box of rockets, and health bonuses. (sector 53)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 823.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Demon |
209
|
Spectre |
0 |
0 |
15
|
Cacodemon |
11 |
15 |
15
|
Baron of Hell |
5
|
Weapons |
1-2 |
3 |
4-5
|
Chaingun |
1
|
Rocket launcher |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
2
|
Box of bullets |
3
|
Rocket |
10
|
Box of rockets |
4
|
Energy cell pack |
8
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
2
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
6
|
Supercharge |
0 |
1 |
1
|
Backpack |
1
|
Invulnerability |
1 |
0 |
0
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]