E1M8: Launch Bay (Double Impact)

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Double Impact maps
This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.
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E1M8: Launch Bay is the eighth and final map of Double Impact. It was designed by Matt Cibulas (RottKing) and Ralph Vickers (Ralphis), and uses the music track " ".

Walkthrough[edit]

Map of Launch Bay
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the watery area northeast of the main arena, you will find a switch which opens the wall behind you as well as lowers the switch itself. There is also a switch on the backside of this particular switch, which you can still press even if you lowered the switch. The backside switch opens up two compartments, one with a medikit and another with a box of rockets. Both count as one secret. (sector 56)
  2. In the main arena, go to the northeast corner and drop into the nukage pit at the southern end of this corner (not the other nukage pit, there is no way to escape from that one). Press on the poison sign here to open the way to a lift, which takes you up to a plasma gun. (sector 207)
  3. At the teleporter north of the starting point, you can open the wall with slime on it for a health bonus. (sector 312)
  4. Open the next wall in Secret #3 for an armor bonus. (sector 316)
  5. Open the next wall in Secret #4, which is to the north, and you will see a dead zombieman. (sector 318)
  6. Open the next wall in Secret #5, which is to the east, and an imp will attack you. (sector 320)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 399
Vertices 1832*
Linedefs 2019
Sidedefs 2766
Sectors 328
* The vertex count without the effect of node building is 1613.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]