E1M8: Sacrilegium Surrexit (HYMN)

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HYMN: HCP maps
This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.

E1M8: Sacrilegium Surrexit is the eighth and final map of HYMN. It was designed by Lee Wallis (DooMAD) and uses the music track "Intro" from Warcraft II: Tides of Darkness.

Walkthrough[edit]

Map of Sacrilegium Surrexit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Follow the tunnel past a few monsters until you get outside, then walk between the two large towers on your right and head east past a volcano to an ethereal crossbow. Go north down some steps to a green path and follow this until you reach a junction, then turn right and head forward through some tall archways to find one or two iron liches protecting a water pool. Collect the yellow key in the north-east corner, ready for some weredragons and fire gargoyles that are released around you, then leave this area through the south door to enter an enclosure where an iron lich protects another ethereal crossbow. Go down the steps in the south-west corner and head straight forward to a door next to some columns, go through it to a hall of braziers then leave through the south door and turn right. Follow the path round a corner to see the green key in a mouth-like structure; taking it will release three groups of monsters into this area.

Return to the hall of braziers and go through the west door to return to the volcano area, then go west and north around the volcano to a yellow key door. Open it and collect a dragon claw, dispatch a waiting disciple of D'Sparil then pull a chain switch at the bottom of the steps to lower a lift on your right. Ride the lift up and kill any more waiting disciples, then pull another chain switch ahead to raise some bridges outside. Take the lift back down and go back through the yellow key door, then go back to the green road and follow it north and west to a green key door. Open this door and pull the chain switch behind it to raise several staircases on the east side of the map, then go back out and head north up one of those staircases to reach the upper level. Follow the path east until you return to where you found the yellow key and retrace your steps from here to get back to the green key area.

On the east side of this area is a junction with a trident carved into the floor - open the south door here then go up the green steps in front of you to reach a storage room. Open the door at the north end of this room to enter a small library, take the Tome of Power then turn right and push past an iron lich to get to a green key door. Cross the bridge on your left to enter one of the towers you passed in the beginning, then head north through the second tower to a silver door. Pass through that door followed by a second door to your right, using caution as a maulotaur will be waiting somewhere in the area, then go down the steps and head north to the building in front of you to confront an ophidian. Continue north through the next door and turn left, go down two flights of steps and open another door to enter a small chamber with a chain switch, then pull that switch to lower the nearby wall reveal a weredragon guarding the blue key.

Take the key and ride the wall up to the floor above, go through the south door and follow the steps down to ground level, then head north to a blue key door. Go through the door followed by another door to your left, then follow the path until you see another blue key door on your left. Prepare yourself before going through the exit door, as D'Sparil and four weredragons are waiting inside the towers ahead; however, you do not have to kill D'Sparil to finish the level. Look inside the two middle towers for a pair of chain switches and pull them to lower the bars around the exit, then enter D'Sparil's chamber and step on the white diamond to end the game.

Other points of interest[edit]

Secrets[edit]

  1. At the north-east end, after raising the steps and walls by using the switch behind the green key door, go up the steps to the north and head south along the left side, all the way to the south-west end. Cross over the wall to the east, then head south when you can and use the mural on the wall. Cross back over the wall and head south-west to an open compartment containing a phoenix rod and an inferno orb. (sector 2502)
  2. After using the switch behind the erupting volcano in the center of the map, you will raise bridges around the area to the south. Get to the south-east end of these ledges (near a green key door), then head north to a hellstaff. Lower the wall behind it to get an enchanted shield. (sector 2900)
  3. At the north-east end, after raising the steps and walls by using the switch behind the green key door, go up the steps to the north and head south along the right side. When you get to a crystal vial, press on the east wall to reveal a switch. After using it, go all the way to the left side of the walkway and enter the compartment with the mystic urn. (sector 2936)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
SM speed
SM max
BP speed
BP max
NM speed
NM 100S
Tyson
Pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 905
Vertices 16271*
Linedefs 15939
Sidedefs 28131
Sectors 2967
* The vertex count without the effect of node building is 12649.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • "Sacrilegium Surrexit" can be translated (approximately) from Latin as Sacrilegious Uprising.

See also[edit]

Sources[edit]

External links[edit]