E1M8 (Egypt)

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Egypt maps
This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.
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E1M8 is the eighth and final map of Egypt. It was designed by Paul Ladas.


Map of E1M8
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the southeast corridors, head west and open the wall to get a megaarmor. (sector 111)
  2. See Secret #1. (sector 112)
  3. Open the west wall in Secret #1 (requires the red key) to get a soul sphere. (sector 113)
  4. See Secret #3. (sector 114)
  5. Picking up the yellow key will raise a wall blocking your exit. To open it, open a wall to the south to find a radiation suit and a switch out. Note that you should not flip the switch before getting the key, as the switch only works once and you can be trapped inside with no way out. (sector 103)
  6. See Secret #5. (sector 104)
  7. In the red and blue area at the west end, open the southeast wall to find medikits and boxes of ammo. (sector 93)
  8. See Secret #7. (sector 94)
  9. After teleporting out of the red and blue area, return to the start and head north into the building to get lots of ammo, a green armor, and medikits. (sector 6)
  10. After teleporting out of the red and blue area, the southwest part of the starting area becomes available, with plenty of monsters, boxes of ammo, medikits, and a switch for the exit. (sector 115)
  11. See Secret #10. (sector 116)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 2:27.49 Donatas Tamonis (Donce) 2005-11-11 egyptnm.zip
UV max 4:06.49 Trevor Cheng (Daiyu Xiaoxiang) 2013-03-15 knee8-406.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 2, 2022.


Player spawns[edit]

This level contains seven spawn points:

  1. facing north. (thing 101)
  2. facing north. (thing 195)
  3. facing north. (thing 196)
  4. facing north. (thing 197)
  5. facing north. (thing 198)
  6. facing north. (thing 199)
  7. facing north. (thing 200)


Map data[edit]

Things 273
Vertices 388*
Linedefs 467
Sidedefs 621
Sectors 122
* The vertex count without the effect of node building is 340.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]