E1M8 (Heroes)

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Heroes maps
Episode 1
Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 4

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.
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E1M8 is the eighth and final map of the first episode of Heroes. It was originally designed by Jon Landis as !WOW!.WAD ("The word you will say after playing this!", which was also used in his Eye of the Beholder as E2M8: Catacombs and Other Stuff), then modified by Albert Dewey for the compilation.

Walkthrough[edit]

Map of E1M8
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start head forwards. A door will open behind you at the end of the western ledge below - jump onto the ledge while the door is open to reach a rocket launcher and a backpack. (sector 20)
  2. Jump down onto the eastern ledge at the start. At the southern end is a switch which opens a door at the other end of the ledge, leading to a chainsaw, four health bonuses, and four rockets. Note that the switch only works once, but the secret door can be still be opened even if the southern door has been opened. (sector 23)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 132)
  2. facing east. (thing 133)
  3. facing east. (thing 134)
  4. facing south. (thing 135)

Statistics[edit]

Map data[edit]

Things 420
Vertices 1016*
Linedefs 1136
Sidedefs 1638
Sectors 265
* The vertex count without the effect of node building is 884.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]