E1M8 (The Apocalypse Project)

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The Apocalypse Project maps
This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.
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E1M8 is the eighth and final map of The Apocalypse Project. It was designed by Daniel Hornbaker.

Walkthrough[edit]

Map of E1M8
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

The player starts next to an open exit, making it possible to complete the map almost instantly just by walking backwards. This appears to be a bug because there is a floor (sector 57) with tag 666 that would have blocked the exit if it were higher.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 0:00.31 Billa 2023-07-01 apocalyp18n031.zip
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 10, 2023.

Statistics[edit]

Map data[edit]

Things 71
Vertices 268*
Linedefs 290
Sidedefs 444
Sectors 60
* The vertex count without the effect of node building is 230.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]