E1M8 (The True Test)
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| The True Test maps |
|---|
This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.
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E1M8 is the second and final map of The True Test. It was designed by Anthony Klein (Frobozz) and uses a MIDI rendition of the music track "Welcome Home (Sanitarium)" by Metallica.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head towards the north-eastern corner of the outdoor area near the yellow key. A lift lowers, allowing access to the ledge. There is a dark room at the south-western end of this ledge containing 12 shotgun guys (nine of easy skill), a backpack, two energy cell packs, and a switch. (sector 73)
- Entering the room with the yellow keys pointed in an arrow opens up a door near the teleporter landing for this area, leading to a BFG9000 (hard skill only) and a switch. (sector 225)
- After teleporting into the area resembling part of Mt. Erebus, there is a secret door on the north-eastern wall (marked with a candle) leading to an armor. You will drop down, allowing access to a passage leading to an energy cell pack. There is a secret door here to the south-east leading to a soul sphere. (sector 249)
- Approaching #3 alerts a baron of Hell outside which will eventually open the door to this area - there is a plasma rifle here. (sector 247)
- The switch in #3 is actually a red door - if the switches in #1 and #2 have been pressed, opening this door will allow access to a teleporter to a room with six stimpacks, a megaarmor, a chainsaw, a chaingun, a rocket launcher, five boxes of bullets, four boxes of shotgun shells, two boxes of rockets, and an energy cell. (sector 358)
Bugs[edit]
It is very difficult to achieve 100% kills on easy and medium skills, as you will almost certainly die in the final room before being able to kill the spiderdemon. On hard skill there is a BFG9000, so 100% kills is possible.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 2:03.46 | Aleksey Kamenev (4shockblast) | 2014-10-13 | t1t8-203.zip | |
| NM speed | |||||
| UV max | 4:56.26 | Aleksey Kamenev (4shockblast) | 2014-10-14 | t1t8-456.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | |||||
| NoMo | 1:43.29 | Aleksey Kamenev (4shockblast) | 2014-10-14 | t1t8o143.zip |
The data was last verified in its entirety on December 1, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 246)
- facing east. (thing 247)
- facing east. (thing 248)
- facing east. (thing 249)
Statistics[edit]
Map data[edit]
| Things | 583 |
| Vertices | 1702* |
| Linedefs | 1765 |
| Sidedefs | 2645 |
| Sectors | 439 |
* The vertex count without the effect of node building is 1366.
Things[edit]
This level contains the following numbers of things per skill level:
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