E1M9: For Hell Cried Lead (No Sleep for the Dead)

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No Sleep for the Dead maps

This level occupies the map slot E1M9. For other maps which occupy this slot, see Category:E1M9.

E1M9: For Hell Cried Lead is the ninth and secret map of No Sleep for the Dead. It was designed by Jan Van der Veken and uses the music track " ".

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Walkthrough[edit]

Map of For Hell Cried Lead
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head into the main hall and go southeast to a small passage leading to a switch blocked off by barrels. After flipping this switch, the way to the eastern outside area will be open with several monsters guarding supplies. (sector 82)
  2. Inside the yellow key room, there is a switch on the north side. Flip it and head outside to find the north wall has lowered. Follow this passage for a shortcut back to the main hall. (sector 180)
  3. At the blue-floored halls west of the main hall, go south and west to a switch. After flipping it, get onto the lift to go down and head west, but turn back around to spot an opening to the northeast. Grab the chaingun and boxes of ammo here. (sector 197)
  4. Southeast of the yellow door in the main hall, there is a button high up on the wall. Press it to open the door behind you. The resulting passage nets you a rocket launcher and some rockets. (sector 268)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 279
Vertices 1432*
Linedefs 1492
Sidedefs 2030
Sectors 282
* The vertex count without the effect of node building is 1226.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]