This level occupies the map slot E1M9. For other maps which occupy this slot, see Category:E1M9.
E1M9: Military Base is the eighth and secret level of Knee-Deep in the Dead in Doom for Super NES. It is based on the original E1M9: Military Base, with modifications to adapt the map to the console's limitations. The author of the original map is John Romero and it uses an S-SMP arrangement of the music track "Hiding the Secrets".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
Comparison of versions[edit]
The central cage containing imps was redesigned to avoid using midtextures and now uses blocking sectors instead. A similar change was made to the area containing the yellow key card.
The platforms in the secret area containing a backpack and chainsaw near the level's exit were made larger to accommodate differing player physics.
The pentagram teleporter trap was redesigned to avoid depending on monsters being able to awaken by hearing the player. A mechanically similar but differently constructed solution was used as compared to the Jaguar version: two separate monster closets exist behind the likely direction the player will be facing, instead of a single one in front. This is one of the most significant geometric changes made to any of the maps for the Super NES port.
Areas / screenshots[edit]
Approaching the yellow key
Battle to open the blue key box
Box-shaped pillar after opening
Platform in the nukage canal
Added monster closet traps in the rocket launcher room
Hidden room with imps on pillars
The second passage to the blue key
The chaingun pool (secret #1)
Can you jump from pillar to pillar? (secret #2)
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
5
|
Shotgun guy |
3 |
21 |
29
|
Imp |
21 |
30 |
40
|
Demon |
4 |
16 |
29
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4
|
Box of bullets |
6
|
4 shotgun shells |
1
|
Box of shotgun shells |
2
|
Box of rockets |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6
|
Medikit |
6
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
27
|
Health bonus |
16
|
Backpack |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
10
|
Exploding barrel |
20
|
Teleport landing |
1
|
|
Technical information[edit]
Inspiration and development[edit]