E1M9: Military Base (Super NES Doom)

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Doom for Super NES maps
The Shores of Hell

M1 M3 M4 M6 M8 M9

Inferno

M1 M2 M3 M4 M6 M7 M8 M9

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This is a console version
of a PC level.

This level occupies the map slot E1M9. For other maps which occupy this slot, see Category:E1M9.
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E1M9: Military Base is the eighth and secret level of Knee-Deep in the Dead in Doom for Super NES. It is based on the original E1M9: Military Base, with modifications to adapt the map to the console's limitations. The author of the original map is John Romero and it uses an S-SMP arrangement of the music track "Hiding the Secrets".

Walkthrough[edit]

Map of Military Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

Bugs[edit]

Comparison of versions[edit]

The central cage containing imps was redesigned to avoid using midtextures and now uses blocking sectors instead. A similar change was made to the area containing the yellow key card.

The platforms in the secret area containing a backpack and chainsaw near the level's exit were made larger to accommodate differing player physics.

The pentagram teleporter trap was redesigned to avoid depending on monsters being able to awaken by hearing the player. A mechanically similar but differently constructed solution was used as compared to the Atari Jaguar version: two separate monster closets exist behind the likely direction the player will be facing, instead of a single one in front. This is one of the most significant geometric changes made to any of the maps for the Super NES port.

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Objects 237
Vertices 574
Lines 655
Sectors 151

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

Console Doom levels - Super NES
Phobos:
Deimos:
Hell:
Secret levels: