E1M9: Sleeping Demons (The Beginning of the End (part 1))

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The Beginning of the End (part 1) maps
Episode 1
Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M9. For other maps which occupy this slot, see Category:E1M9.
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E1M9: Sleeping Demons is the ninth and secret map in the first episode of The Beginning of the End (part 1). It was designed by Emil Brundage (NaturalTvventy) and uses a MIDI rendition of the music track "Orion" by Metallica.

Walkthrough[edit]

Map of Sleeping Demons
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head north from the start and climb the steps. Open the wall to the west to get a BFG9000 and a health bonus. (sector 14)
  2. Shoot the terminal in Secret #1 to open a wall at the bottom of the steps, which hides a megaarmor. (sector 28)
  3. Enter the lava river south of the starting point and go west. Open the wall where the boxes of ammo are to find health bonuses and a switch that raises a bridge to the other side of the lava river. (sector 34)
  4. When you teleport to the area to the south, head south, then open the green wall without vines to find a berserk pack. (sector 81)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:25.83 Revved 2021-04-08 end119-425.zip
NM 100S 1:39.14 Bdubzzz 2021-09-10 end119s139.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 13, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south-west. (thing 328)
  2. facing east. (thing 329)
  3. facing north. (thing 330)
  4. facing north-east. (thing 331)
  5. facing north-west. (thing 332)
  6. facing south-east. (thing 336)

Statistics[edit]

Map data[edit]

Things 349
Vertices 636*
Linedefs 694
Sidedefs 915
Sectors 105
* The vertex count without the effect of node building is 568.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]