E1M9: To the Surface (Deadly Standards)
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Deadly Standards maps |
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This level occupies the map slot E1M9. For other maps which occupy this slot, see Category:E1M9.
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E1M9: To the Surface is the ninth and secret map of Deadly Standards. It was designed by riderr3 and uses the music track "Hangar 7" by James Paddock (Jimmy), from Revolution! MIDI Pack. The par time defined in MAPINFO is 2:45.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Climb up to the complex and head east to the window. Shoot the lion switch to open an alcove to the west with armor bonuses. (sector 235)
- Open the doors to the complex and head up the steps to the left. On the curved steps, open the inner wall to find partial invisibility, a stimpack, and rockets. (sector 210)
- Open the doors to the complex and head east, then southeast to the nukage and to a switch. Flip it, quickly run out, then east and south to a teleporter. Take it, and run south to the soul sphere below before it closes. (sector 238)
- Get on the large lift with barrels and get to the north end of the central column. Head south as the lift rises to get armor bonuses. (sector 119)
- Head west of the large lift and pick up the armor bonus to open the walls. Head southeast and gently drop south to a backpack. (sector 243)
- Open the recessed wall to the right of the exit door to find passage to a computer area map and a soul sphere (only on Hey, Not Too Rough or lower). (sector 111)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 7, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing west. (thing 363)
- facing south. (thing 364)
- facing west. (thing 365)
- facing east. (thing 366)
- facing east. (thing 367)
- facing west. (thing 369)
Statistics[edit]
Map data[edit]
Things | 462 |
Vertices | 2449* |
Linedefs | 2520 |
Sidedefs | 3815 |
Sectors | 397 |
Things[edit]
This level contains the following numbers of things per skill level:
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