E1M9 (BOBKDV2)

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BOBKDV2 maps
This level occupies the map slot E1M9. For other maps which occupy this slot, see Category:E1M9.
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E1M9 is the ninth and secret map of BOBKDV2. It was designed by Bob Carter. It was later adapted into E2M6 of The Lost Episodes of Doom.

Walkthrough[edit]

Map of E1M9
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Turning left up the staircase at the start, the left wall immediately at the top of the stairs is a secret door leading to a room with a megaarmor, a light amplification visor and two energy cell packs. (sector 63)
  2. The northern wall at the end of the passage at the top of the stairs mentioned in #1 is a secret door leading to a room with several items including an invulnerability, a megaarmor, a plasma gun, a chaingun, and a soul sphere. (sector 24)
  3. In the western part of the outdoor area, there is a secret door allowing access back inside. It is located on a small NE-SW pointing area of wall. (sector 51)
  4. The door leading to the blue key counts as a secret and is impossible to miss. (sector 59)
  5. In the room with the switch to raise the exit bridge is a secret door with a skull on it, leading to a room with three clips, a stimpack, a berserk and a chainsaw, as well as several monsters. (sector 61)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 20, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 145)
  2. facing west. (thing 146)
  3. facing north. (thing 147)
  4. facing east. (thing 148)

Statistics[edit]

Map data[edit]

Things 314
Vertices 586*
Linedefs 609
Sidedefs 779
Sectors 102
* The vertex count without the effect of node building is 493.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]