E1 MAP01
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E1 MAP01 | |
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Author | Nick Baker |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 2003 |
Link | Doomworld/idgames |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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E1 MAP01 is a single-level PWAD for Doom II that came out in March 2003. It was designed by Nick Baker (NiGHTMARE) to recreate Doom's E1M1 in the style of Doom II's MAP01, and uses a custom music track that similarly adds MAP01 influences to the E1M1 soundtrack.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After the zigzag bridge, open the wall with yellow lights to find ammo clips, shotgun shells, and a megaarmor outside. (sector 82)
- Open the door behind the starting point to get a chainsaw. (sector 107)
- In the room just before the exit room, flip the switch on the west side, then return to the zigzag bridge and enter the southeast side. This area has a stimpack and a switch. (sector 156)
- The switch in Secret #3 opens another switch at the beginning of the zigzag bridge. Flip that switch and return to Secret #3 going onto a lift that leads to shotgun shells and a trail of armor bonuses. (sector 159)
- Jump from the end of the trail mentioned above onto a light below it, then quickly run north of the zigzag bridge and east past where the health bonuses were to get a backpack. (sector 154)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:10.49 | Napsalm | 2023-06-07 | nb_e1m0101p1049.zip | Cross-listed from Pacifist |
NM speed | 0:10.91 | Napsalm | 2024-09-15 | nb_e1m0101n1091.zip | |
UV max | 1:06.83 | BFGandorf | 2024-01-27 | nb_e1m01-10683.zip | |
NM 100S | 0:45.91 | DidierTranber | 2011-04-21 | n1b1s045.zip | |
UV -fast | 2:13.77 | Doomdaniel95 | 2010-12-20 | nbe1f213.zip | |
UV -respawn | |||||
UV Tyson | 1:34.17 | Kyle McAwesome | 2011-01-31 | n1b1t134.zip | |
UV pacifist | 0:10.49 | Napsalm | 2023-06-07 | nb_e1m0101p1049.zip |
The data was last verified in its entirety on October 3, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 108)
- facing north. (thing 109)
- facing north-west. (thing 110)
- facing south. (thing 111)
- facing south-east. (thing 112)
- facing west. (thing 113)
- facing north. (thing 152)
- facing west. (thing 163)
Statistics[edit]
Map data[edit]
Things | 167 |
Vertices | 839* |
Linedefs | 892 |
Sidedefs | 1308 |
Sectors | 175 |
Things[edit]
This level contains the following numbers of things per skill level:
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