E1 MAP01

From DoomWiki.org

E1 MAP01
Add a screenshot and caption
Author Nick Baker
Port Vanilla Doom
Year 2003
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1 MAP01 is a single-level PWAD for Doom II that came out in March 2003. It was designed by Nick Baker (NiGHTMARE) to recreate Doom's E1M1 in the style of Doom II's MAP01, and uses a custom music track that similarly adds MAP01 influences to the E1M1 soundtrack.


Map of E1 MAP01
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After the zigzag bridge, open the wall with yellow lights to find ammo clips, shotgun shells, and a megaarmor outside. (sector 82)
  2. Open the door behind the starting point to get a chainsaw. (sector 107)
  3. In the room just before the exit room, flip the switch on the west side, then return to the zigzag bridge and enter the southeast side. This area has a stimpack and a switch. (sector 156)
  4. The switch in Secret #3 opens another switch at the beginning of the zigzag bridge. Flip that switch and return to Secret #3 going onto a lift that leads to shotgun shells and a trail of armor bonuses. (sector 159)
  5. Jump from the end of the trail mentioned above onto a light below it, then quickly run north of the zigzag bridge and east past where the health bonuses were to get a backpack. (sector 154)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:10.49 Napsalm 2023-06-07 nb_e1m0101p1049.zip Cross-listed from Pacifist
NM speed 0:12.23 BFGandorf 2024-01-27 nb_e1m01n1223.zip
UV max 1:06.83 BFGandorf 2024-01-27 nb_e1m01-10683.zip
NM 100S 0:45.91 DidierTranber 2011-04-21 n1b1s045.zip
UV -fast 2:13.77 Doomdaniel95 2010-12-20 nbe1f213.zip
UV -respawn
UV Tyson 1:34.17 Kyle McAwesome 2011-01-31 n1b1t134.zip
UV pacifist 0:10.49 Napsalm 2023-06-07 nb_e1m0101p1049.zip

The data was last verified in its entirety on February 6, 2024.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 108)
  2. facing north. (thing 109)
  3. facing north-west. (thing 110)
  4. facing south. (thing 111)
  5. facing south-east. (thing 112)
  6. facing west. (thing 113)
  7. facing north. (thing 152)
  8. facing west. (thing 163)


Map data[edit]

Things 167
Vertices 839*
Linedefs 892
Sidedefs 1308
Sectors 175
* The vertex count without the effect of node building is 700.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]