E2A6: Geometric Engineering (The Adventures of Square)

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The Adventures of Square maps
Ep. 1: Cornered by Circles

TC A1 A2 A3 A4 A5 A6 A7 A8 A9 A10 OS

Ep. 2: Galactic Lunacy
Deathmatch maps

01 02 03 04 05 06

This level occupies the map slot E2A6. For other maps with a non-standard slot, see Category:Non-standard map slots.
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E2A6: Geometric Engineering is the sixth map in the Galactic Lunacy episode of The Adventures of Square. It was designed by James Paddock (Jimmy) and Matt Tropiano (MTrop), and uses the music track "Bobby Prince, Pay Your Fares!", by Paddock and Xaser Acheron.

Walkthrough[edit]

Map of Geometric Engineering
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the building north of the start and head east to the paintblaster. Jump on the fence and jump southeast to get a brick armor. (sector 141)
  2. East of the round area, get outside and head south. Jump to the white platform to the south, then south of it. Follow the path to get a devil sphere. (sector 442)
  3. At the round area west of the start, take the south door and drop to the east. Head north and then into the southeast corner behind a crate to get a fizz-o pop. (sector 1216)
  4. Enter the building north of the start and head northeast to the circle key area. Jump on the ledge to the south and open the warning sign to get hot sauce. (thing 77)
  5. Enter the excavation site and turn south at the fork. In the next hall, open the monitor to the west to get a happy sphere. (thing 242)
  6. At the east side, head to the southwest part of the milk area and jump up the ledges to the higher ground. Move east, north, then east and south. Head southwest to a cave and at the next fork, go southwest. Keep going west on the high ledges and around until you can drop to a silly sphere. (sector 510 via "Actor Enters Sector" thing 1293 and "secret trigger" thing 1292)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 4, 2022.

Statistics[edit]

Map data[edit]

Things 1322
Vertices 9762
Linedefs 11543
Sidedefs 19391
Sectors 1935

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]