E2M0: Foregone Destruction (ZPack Rejuvenated)
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| ZPack Rejuvenated maps |
|---|
| The Remains of UAC |
Descent to Darkness
|
| Armageddon |
This level occupies the map slot E2M0. For other maps which occupy this slot, see Category:E2M0.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E2M0: Foregone Destruction is the tenth and secret map in episode Descent to Darkness of ZPack Rejuvenated. It was designed by Daniel Gimmer (Tormentor667) and uses the music track "Taking the Death Toll" by Robert Prince from Duke Nukem 3D. The par time defined in MAPINFO is 13:00.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the southernmost part of the level, there is a pillar bearing a super shotgun. At the northwestern part of the area is a skull switch on the eastern corner of the building. Press the switch to lower the pillar, and then run onto the pillar before it rises back to get the super shotgun. (sector 386)
- To the south of the building containing the red skull key, one of the bookshelves appears brighter than the others. Push it to lower it, revealing a box of rockets. (sector 407)
- Beyond the red door, the southeastern side of the building to the west features a patch with more prominent gaps between bricks than the rest of the wall. Press on it to lower it, allowing access to twelve health bonuses, two rockets, and a rocket launcher. (sector 641)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on October 22, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south. (thing 70)
- facing south. (thing 71)
- facing south. (thing 72)
- facing south. (thing 73)
- facing west. (thing 74)
- facing east. (thing 75)
Statistics[edit]
Map data[edit]
| Things | 673 |
| Vertices | 5279 |
| Linedefs | 6105 |
| Sidedefs | 10070 |
| Sectors | 951 |
Things[edit]
This level contains the following numbers of things per skill level:
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