E2M10: Eris Installations (The Joy of Mapping 6)
From DoomWiki.org
The Joy of Mapping 6 maps |
---|
Ep.1: Tech Gone Bad
M1
M2
M3
M4
M5
M6
M7
M8
M9
M10 |
Ep.2: Anomaly Reborn
|
Ep.3: Doom Is Eternal
M1
M2
M3
M4
M5
M6
M7
M8
M9
M10 |
Ep.4: All That Remains
M1
M2
M3
M4
M5
M6
M7
M8
M9
M10 |
This level occupies the map slot E2M10. For other maps which occupy this slot, see Category:E2M10.
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E2M10: Eris Installations is the tenth map in the Anomaly Reborn episode of The Joy of Mapping 6: Joy Eternal. It was designed by Harbinger and uses the music track "They're Going to Get You," originally composed by Robert Prince for Doom. The par time defined in MAPINFO is 15:00.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the main area, head to the east side using the steps. Jump to the silver beams, then to the tops of two cages, then to the gray cables, then inside the building to the west to get both the yellow keycard and a megasphere. (thing 898)
- At the east end, go to the yellow skull switch and enter the wall northwest of it to get a berserk pack. (thing 1090)
- Go to the blue skull key and go to the southwest wall. Use a rocket jump to jump up to the window to get out and get a super shotgun. (thing 1127)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 27, 2023.
Statistics[edit]
Map data[edit]
Things | 1217 |
Vertices | 5630 |
Linedefs | 7458 |
Sidedefs | 13008 |
Sectors | 1998 |
Things[edit]
This level contains the following numbers of things per skill level:
|