E2M1: Advent (Cleimos)

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Cleimos maps
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.

E2M1: Advent is the first map of Cleimos. It was designed by Rand and Steven Phares.

It was adapted into MAP01 of Cleimos 2.

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Walkthrough[edit]

Map of Advent
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After going through the first door, you will see a secret door, marked with a green texture, immediately behind the sign. It leads to two clips and eight shotgun shells. (sector 276)
  2. In the north of level is a water room with a structure in the middle. There is a secret path to the east of this room, accessible by leaving the water room through either exit, heading immediately east and opening a secret door across from the short red firestick. The path contains an armor and a stimpack (two stimpacks on easy skill). (sector 119)
  3. In the north-west of the water room is a section of wall with a less green texture. It is a secret door, leading to a computer map and a light amplification visor. (sector 122)
  4. The west side of the structure in the water room has a lift which lowers on approach, leading to a medikit (two on easy skill) and a backpack. (sector 136)
  5. After going through the southern red door, you will enter a square room with a demon face on its east wall. This lowers on pressing, revealing a room with two stimpacks, two boxes of bullets, and a switch which reveals a chaingun in the square room. (sector 31)
  6. The path immediately at the bottom of the stairs in the southern maze area counts as a secret and is impossible to miss. (sector 249)
  7. Go up the stairs in #6 and follow the path to the end. Ahead at the end is a secret door leading to a rocket launcher and a megaarmor. (sector 17)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:45.74 EnragedEggplant 2023-07-15 cleimose2m1m345.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 24, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 4)
  2. facing west. (thing 15)
  3. facing south. (thing 24)
  4. facing west. (thing 25)

Statistics[edit]

Map data[edit]

Things 203
Vertices 1460*
Linedefs 1587
Sidedefs 1203
Sectors 311
* The vertex count without the effect of node building is 1266.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]