E2M1: Deimos Anomaly (Wonderful Doom)
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Wonderful Doom maps |
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Knee-Deep in the Dead |
The Shores of Hell
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Inferno |
Thy Flesh Consumed |
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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E2M1: Deimos Anomaly is the first map in episode The Shores of Hell of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you teleport to the southwest area, you will see a switch. Head behind the switch and press this switch to lower the north wall. This area has armor bonuses, a computer area map, and a large teleporter pad. You will find more armor bonuses along with health bonuses, a box of shotgun shells, and a box of rockets if you take the teleporter. (sector 27)
- After raising the platform with demons, pick up the stimpack in the northwest corner, which will lower a wall to the east. You will find a berserk pack, a stimpack, an ammo clip, and a megaarmor behind that wall. (sector 35)
- Raise the platform with demons, then head across for a wall to open. This is actually the switch that you used to raise the platform. Head back and enter the secret room to find a box of ammo and a teleporter. The room you teleport to will have rockets, shotgun shells, a box of rockets, a medikit, and a rocket launcher. (sector 37)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:44.86 | abyrvalg | 2007-11-28 | w2d1-044.zip | Plays back with wd_old.wad |
NM speed | |||||
UV max | |||||
NM 100S | 1:27.66 | DidierTranber | 2011-12-10 | w2d1s127.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 21, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 69)
- facing south. (thing 107)
- facing east. (thing 108)
- facing south. (thing 115)
Statistics[edit]
Map data[edit]
Things | 157 |
Vertices | 504* |
Linedefs | 527 |
Sidedefs | 670 |
Sectors | 100 |
Things[edit]
This level contains the following numbers of things per skill level:
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