E2M1: Flying Guts (Slaughter Until Death)

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Slaughter Until Death maps
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.

E2M1: Flying Guts is the first map of Slaughter Until Death. It was designed by Thomas Möller, then known as Grindcrusher, and uses the music track "Kitchen Ace (And Taking Names)" as a replacement.


Map of Flying Guts
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the southernmost wooden hallway there is a wall that looks like a tile wood. (sector 63) Behind it there are a medikit, box of shells and two shotgun guards.
  2. The shade in the room of secret #1 (sector 64) is counted as secret.
  3. The light in the room of secret #1 (sector 65) is counted as secret.
  4. In the central marble area there are two alcoves that are opened when the button is pressed. The secret is located in the western alcove behind the grim wall. You can get boxes of bullets and shells, three stimpacks and a chainsaw there. (sector 169)
  5. The door of secret #4 (sector 168) is counted as secret.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:57.91 Bdubzzz 2022-07-03 s2t1-057.zip
NM speed 1:36.17 Serge Marudov (Never_Again) 2014-03-09 sudticnm_na.zip
UV max 2:38.83 Chris Ratcliff (Ryback) 2012-05-27 sudt-ryb.zip
NM 100S
UV -fast 4:39.26 Serge Marudov (Never_Again) 2003-02-11 sudtic_na.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 2, 2022.


Player spawns[edit]

This level contains nine spawn points:

  1. facing east. (thing 238)
  2. facing east. (thing 239)
  3. facing east. (thing 240)
  4. facing east. (thing 241)
  5. facing east. (thing 242)
  6. facing east. (thing 243)
  7. facing east. (thing 244)
  8. facing east. (thing 245)
  9. facing east. (thing 246)


Map data[edit]

Things 273
Vertices 882*
Linedefs 951
Sidedefs 1377
Sectors 194
* The vertex count without the effect of node building is 764.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


External links[edit]