E2M1: Lost Aztec (Death Tormention: The Complete Trilogy)

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Death Tormention Trilogy maps
Simply Phobos

M1 M2 M3 M4 M5 M6 M7 M8 M9

Death Tormention II

M1 M2 M3 M4 M5 M6 M7 M8 M9

Death Tormention 3

M1 M2 M3 M4 M5 M6 M7 M8 M9 M10

This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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E2M1: Lost Aztec is the first map in the Death Tormention episode of Death Tormention: The Complete Trilogy, and an update of the original E4M1: Aztec. It was designed by Paul Corfiatis and uses his music track "Torment in Sight".

Walkthrough[edit]

Map of Lost Aztec
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the east room, open the southwest wall to find boxes of ammo and a chaingun. (sector 27)
  2. Get the chainsaw at the southeast end and head back to see a compartment to the south. Open the middle wall to the south there to get a rocket launcher and a backpack. (sector 57)
  3. Enter the room with two teleporters and head towards them to hear a lift lower. Quickly leave the room and head southeast to a lift. Take it up to get a plasma gun and an energy cell pack. (sector 70)
  4. In the room with two teleporters, take the east teleporter to head to a megaarmor and a berserk pack. (sector 77)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 2, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 7)
  2. facing west. (thing 39)
  3. facing north. (thing 101)
  4. facing west. (thing 102)

Statistics[edit]

Map data[edit]

Things 236
Vertices 1324*
Linedefs 1204
Sidedefs 1886
Sectors 219
* The vertex count without the effect of node building is 1023.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]