E2M1: Reborn (Lunar Catastrophe)

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Lunar Catastrophe maps
Fifty Million Miles From Home

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Lost Moon
Where Bad Guys Go

M1 M2 M3 M4 M5 M6 M7 M8 M9

What Comes After

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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E2M1: Reborn is the first map in episode The Lost Moon of Lunar Catastrophe. It was designed by Derek Pierson (Count651), and the par time defined in MAPINFO is 1:00.


Map of Reborn
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. When you teleport to the northwest end, open the northeast wall to get a backpack and a stimpack. (sector 41)
  2. In the northeast area, when the lift lowers, go through the vines to the south to find a chainsaw and a switch. (sector 48)
  3. Ride the lift up now and go through the north wall to get a computer area map, an energy cell, and a stimpack. (sector 53)
  4. The switch in Secret #2 opens the north wall in Secret #3 where you will find another switch. (sector 46)
  5. The switch in Secret #4 will open up the door at the starting point, which leads outside to a plasma gun. (sector 57)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing south-west. (thing 55)
  2. facing west. (thing 113)
  3. facing south. (thing 114)
  4. facing north. (thing 124)
  5. facing north. (thing 125)
  6. facing south. (thing 126)
  7. facing south. (thing 127)
  8. facing east. (thing 128)


Map data[edit]

Things 129
Vertices 368*
Linedefs 400
Sidedefs 534
Sectors 85
* The vertex count without the effect of node building is 319.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]