E2M1: Shogun (2022 A Doom Odyssey)
From DoomWiki.org
2022 A Doom Odyssey maps |
---|
Starbase Antipathy |
Gateway to Jigoku
|
Al Dante |
Tormented Suffering |
Incendio Crucio |
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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E2M1: Shogun is the first map in the Gateway to Jigoku episode of 2022 A Doom Odyssey. It was designed by Kristian Aro (Nebula) and Paul Corfiatis, and uses the music track "Insomnic Demonic" by Paul Corfiatis. The par time defined in MAPINFO is 1:25.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the door south of the yellow key. In this room, use the wall in the northwest corner to find a green armor. (sector 47)
- After pressing the switch at the end of the long hall with nukage, head all the way to the west. Open the wall with caution stripes. Climb the crates and jump to the corridor to the south to get health bonuses and a megaarmor. (sector 547)
- Climb up to the blue key and jump to the northwest crate. Press the skull switch and quickly maneuver across crates to the north to get to a teleporter. This takes you to a soul sphere. (sector 523)
- At the north end, enter the nukage and flip the switch on the north side of the block. This lowers the north step where you should quickly press a button. Head west across the crusher and to the open door to the west. The chainsaw counts as a secret. (sector 576)
- At the east side, step on the blue floor and quickly go to the southwest lift. Head east and enter the teleporter before it closes to enter a secret area with health bonuses, armor bonuses, rockets, a box of ammo, and a box of shotgun shells. (sector 497)
- Enter the damaging blood in Secret #5 and head all the way to a switch. Flip it and quickly run to the east side of Secret #5 and go north to get a rocket launcher. (sector 500)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 13, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 336)
- facing south. (thing 337)
- facing west. (thing 338)
- facing north-west. (thing 339)
- facing north. (thing 340)
- facing west. (thing 341)
- facing east. (thing 342)
- facing north. (thing 343)
Statistics[edit]
Map data[edit]
Things | 386 |
Vertices | 2628* |
Linedefs | 2917 |
Sidedefs | 4520 |
Sectors | 582 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
- The shogun (将軍) was a military commander and the de-facto ruler of Japan from feudal times until the 1860s.
- This map was originally made for 2002 A Doom Odyssey but ended up being rejected. After some tuning up, it found its way into the sequel.[1]
See also[edit]
Sources[edit]
External links[edit]
References[edit]
- ↑ pcorf (1 November 2022). Doomworld forums post. Doomworld forums. Retrieved 13 February 2023.