E2M1: Station Alpha (2002 A Doom Odyssey)

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2002 A Doom Odyssey maps
Deep into the Code

M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

The Road to Eternity
The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)

M1 M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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E2M1: Station Alpha is the first map in episode The Road to Eternity of 2002 A Doom Odyssey. It was designed by Paul Corfiatis and uses the music track "". In the 10th anniversary edition some geometry modifications were applied but the things population was left unchanged.

Walkthrough[edit]

Map of Station Alpha (original)
Map of Station Alpha (10th ed.)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting room, climb the crates to the shotgun and jump to the northernmost crate. Jump through the fake wall to the north from the crate to reach a secret passage leading to a green armor. (sector 13)
  2. Exit the starting room and use the lift to see a satyr face in front of you (southwest from the entrance). Press on the right half of the satyr face to open up a room to the north, containing a chaingun, a box of ammo, and a box of shotgun shells. (sector 38)
  3. At the entrance to the maze area at the west end of the map, go a bit west and press on the northwest wall. Take the lift down to find a light amplification visor, a medikit, and some ammo. (sector 59)
  4. In the area mentioned in Secret #3 you can see a soul sphere behind two windows at the western end of the area. Open the wall between the windows to reach it. (sector 53)
  5. Approach the switch near Secret #4 (northeast from it), then go to the east end of the maze area to find a berserk pack. (sector 58)
  6. Look at the lion faces outside of the exit door. One of them (the one to the south to be more precise) has three candles instead of two. Press on this face to find a computer area map. (sector 109)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:55.14 Tezur0 2021-03-29 a2d1-055.zip
NM speed
UV max 1:34.94 Kyle McAwesome 2022-03-29 a2d1m134.zip
NM 100S 2:18.46 vdgg 2010-09-01 a2d1s218.zip
UV -fast 2:16.60 Guanlan Chen (GarrettChan) 2021-09-08 a2d1f216.zip
UV -respawn 2:24.54 DidierTranber 2011-07-10 a2d1r224.zip
UV Tyson 1:42.80 Kyle McAwesome 2011-07-22 a2d1t142.zip
UV pacifist 1:01.14 Memfis 2011-03-19 a2d1p101.zip
NoMo 0:54.77 Matt Powell (cannonball) 2011-09-25 a2d1o054.zip

The data was last verified in its entirety on April 14, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 61)
  2. facing north. (thing 62)
  3. facing east. (thing 63)
  4. facing south. (thing 64)

Statistics[edit]

Map data[edit]

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]