E2M1: Welcome Home (The Beginning of the End (part 1))
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The Beginning of the End (part 1) maps |
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Episode 1 |
Episode 2
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This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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E2M1: Welcome Home is the first map in the second episode of The Beginning of the End (part 1). It was designed by Emil Brundage (NaturalTvventy) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the central hall, take the east door and press on the eastern light to discover a corridor leading to the southeast section of the map. (sector 68)
- In the southeast section with the crates, enter the north alcove with two barrels nearby. The crate to your right will lower, leading to a stimpack and a megaarmor. (sector 95)
- In the green building at the north end, use the switch, then head back to the hall in the center of the map. You can go through a corridor to the west to find a berserk pack. (sector 173)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | 3:07.94 | Revved | 2021-04-10 | end121-307.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing west. (thing 240)
- facing south. (thing 241)
- facing south-west. (thing 242)
- facing south-east. (thing 243)
- facing east. (thing 245)
Statistics[edit]
Map data[edit]
Things | 267 |
Vertices | 979* |
Linedefs | 1059 |
Sidedefs | 1648 |
Sectors | 179 |
Things[edit]
This level contains the following numbers of things per skill level:
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