E2M1 (Back to Basics)

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Back to Basics maps
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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E2M1 is the first map of Back to Basics. It was designed by Esa Repo (Espi).

Walkthrough[edit]

Map of E2M1
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Go down the hall past the blue door and open the next door. In this area, climb the steps and press on the recessed wall in the middle to pick up a shotgun and shotgun shells. (sector 456)
  2. In the yellow key area, hop down into the blood and head west, then north, then east, going up the steps. At the midpoint, open the wall with holes in it, then take this staircase up. At the top, jump north and head east to pick up rockets. (sector 147)
  3. In the supply room at the west side of the map, open the wall to the left of the armor bonuses and follow the passage to the nukage pit. Head south to find a chainsaw. (sector 504)
  4. At the northeast hall, get to the lever switch, then go to the east wall and open the north wall to find rockets. (sector 516)
  5. At the northernmost end of the map with the damaging blood pit, do not backtrack and flip the switches in the two round rooms yet (they will raise blocks that block this secret). Drop into the pit and enter the compartment there, then take the steps up to the outside portion. Right next to you will be a backpack. (sector 562)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north. (thing 1)
  2. facing south-west. (thing 19)
  3. facing south. (thing 27)
  4. facing north-west. (thing 35)
  5. facing west. (thing 40)
  6. facing east. (thing 133)
  7. facing south. (thing 265)
  8. facing north. (thing 270)
  9. facing west. (thing 322)
  10. facing south. (thing 386)

Statistics[edit]

Map data[edit]

Things 630
Vertices 3088*
Linedefs 3637
Sidedefs 5191
Sectors 635
* The vertex count without the effect of node building is 2765.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]