E2M1 (Dinner)

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Dinner maps
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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E2M1 is the first map of Dinner. It was designed by Damian Pawlukanis.


Map of E2M1
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The door opposite the blue soor leads to a room with nine skulls on the walls, each of which is actually a door to an alcove. The south-western one has a secret door on its back wall, leading to a room with 23 armor bonuses. (sector 93)
  2. Behind the blue door are two doors each of which leads up to a switch. The north-western switch lowers the wall to the north allowing access to the outdoor area (the north-eastern switch raises the wall). This area has two buildings with blue doors, each of which leads up to a switch. The north-western one, whose switch raises the wall to the outdoor area, contains three imps and a megaarmor. (sector 24)
  3. The other building in the outdoor area (see #2) contains three imps, a soul sphere, and a switch which lowers the wall to the outdoor area. (sector 51)
  4. South of the red key is a secret door (marked with a different texture near the ground) leading to a room with a medikit, some shotgun shells and a chainsaw. (sector 282)
  5. There is a secret door in the south-east of #4 leading to a chaingun. (sector 292)
  6. At the north of the nukage before the exit is an area with some imps and some tall red firesticks. One of the firesticks is missing - this marks a secret door leading to a room with 25 health bonuses. (sector 304)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:49.43 Eric Baker (The Green Herring) 2010-03-27 dinr-tgh.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 9, 2021.


Map data[edit]

Things 380
Vertices 1112*
Linedefs 1351
Sidedefs 1907
Sectors 326
* The vertex count without the effect of node building is 1012.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]