E2M1 (E2GC)

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E2GC maps
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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E2M1 is the first map of E2GC. It was designed by Greg Clark.


Map of E2M1
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, turn right at the first junction. This path leads to a secret door leading to two zombiemen (one on easy skill), a shotgun guy (not on easy skill), a health bonus, a stimpack, an armor bonus, an armor, a box of bullets (replaced with a clip on hard skill), and a partial invisibility. (sector 38)
  2. From the start, take the first left turn then go left at the fork. There is a secret door on the west wall (marked with a darker texture) leading to an imp and a shotgun. (sector 36)
  3. From the start, go straight ahead past the first two junctions. There is a secret door to the south (marked with a different texture) leading to a switch and a yellow door. (sector 114)
  4. The switch in #3 opens up the yellow key in a room near the exit room. (sector 116)
  5. At the top of the first lift is a secret door to the south (marked with a different texture) leading to a switch. (sector 12)
  6. Approaching the switch in #5 (the switch itself opens up a door in an inaccessible part of the level) lowers the first lift, allowing access to the yellow door (which counts as a secret). It leads to three health bonuses, four armor bonuses, an imp, and a soul sphere. (sector 118)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:10.34 DidierTranber 2014-10-07 e2gc21-310.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 1, 2021.


Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 155)
  2. facing east. (thing 156)
  3. facing east. (thing 157)
  4. facing south-east. (thing 158)
  5. facing east. (thing 159)


Map data[edit]

Things 239
Vertices 721*
Linedefs 641
Sidedefs 967
Sectors 119
* The vertex count without the effect of node building is 567.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]