E2M1 (Hell Run)

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Hell Run maps
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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E2M1 is the first map of Hell Run. It was designed by Jonathan Jordan.


Map of E2M1
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. (sector 4)
  2. (sector 67)
  3. (sector 69)
  4. (sector 70)
  5. (sector 79)
  6. (sector 83)
  7. (sector 84)
  8. (sector 86)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 332)
  2. facing north. (thing 333)
  3. facing south. (thing 334)
  4. facing east. (thing 335)


Map data[edit]

Things 340
Vertices 373*
Linedefs 392
Sidedefs 530
Sectors 102
* The vertex count without the effect of node building is 289.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]