E2M2: Beta Station (Monument)
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Monument maps |
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This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
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E2M2: Beta Station is the second map of Monument. It was designed by Christian Hansen and uses the music track "Vinefort" composed by James Paddock (Jimmy). It is a modified version of level E2M2: Station Beta in 2002 A Doom Odyssey.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the first room with crates, climb them up and make a jump to the conveyor to find a chainsaw. (sector 45)
- In the hall with the crushers, shoot at the left wall where the second crusher is to find a teleporter, which will take you to a megaarmor and stimpacks. (sector 188)
- In a hall leading to a dead end with a box of ammo and a stimpack, two alcoves open up with imps. Enter the south alcove and open the wall there, then in the next hall, open a wall to the north to pick up a radiation suit. (sector 237)
- At the east side, enter the damaging blood and go through the red wall to find a hole leading to a berserk pack. (sector 354)
- In the first room with crates, climb the steps to the switch, then jump south to a single crate with a health bonus. Jump west out the window and head west to get a medikit, a box of ammo, and a computer area map. (sector 446)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 20, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing east. (thing 291)
- facing south. (thing 292)
- facing north. (thing 293)
- facing east. (thing 294)
- facing north-east. (thing 295)
- facing north. (thing 296)
- facing south. (thing 297)
- facing east. (thing 298)
- facing east. (thing 299)
- facing north. (thing 300)
Statistics[edit]
Map data[edit]
Things | 523 |
Vertices | 2461* |
Linedefs | 2633 |
Sidedefs | 3856 |
Sectors | 447 |
Things[edit]
This level contains the following numbers of things per skill level:
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